The Majingus Method

Made For: Vandal Game Jam 7

Objective:  

The goal of Scarps is to earn the most points by strategically placing your holodice.

Gameplay:

1. Placement of Dice:

  • Players take turns placing holodice on the game board. Dice can be placed in any open space on the board.

2. Scoring Points:

  • When a player places dice, they should aim to stack dice with the same number in the same column.
  • Points are calculated based on the number of identical dice in a column:
  • If there are two dice with the same number in a column, calculate the score as follows: 
  • Example: Two 3's = [3 + 3] x 2 = 6 points.
  • If there are three dice with the same number in a column, the score would be:
  • Example: Three 3's = [3 + 3 + 3] x 3 = 9 points.

3. Attacking Opponent:

  • Players can place dice on their opponent's side to "attack."
  • To do this, there must be an open space available for your die.
  • Attacking allows you to destroy one of your opponent's dice in a selected column.

4. Upgrading Dice:

  • Players can upgrade their dice to enhance their score.
  • If a die receives a +1 upgrade and is part of a scoring combination:
  • Example: For the previous example with two 3's, if one of the dice is upgraded, the score will be:
  • [3 + 3 + 1] x 2 = 7 points.

Winning the Game: 

  • The game ends when a player has all their columns filled. The player with the highest total score wins. 
{Credits}

Coding: MrSquid & VortexCoreGaming

Artists: BoastTheBarley & Kylie

Musician: 7Jack396

Writer: 7Jack396

Programs Used: 

Godot, Procreate, FigmaJam, Blender, FL-Studio

Updated 3 days ago
Published 8 days ago
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsBoastTheBarley, MrSquid, Kyliekrmr, 7jack396, VortexCoreGaming
GenreStrategy, Card Game, Puzzle
Made withGodot
TagsGodot, Sci-fi
ContentNo generative AI was used

Download

Download
majingus_method_updated_version.zip 73 MB
Download
majingus_method_jam_version.zip 69 MB

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